Blocks

Blocks are the smallest pieces of svemir: links, images, notes and papers I’ve collected.

642 blocks · 61 channels · 642 nodes

Filtered by themeHuman-AI co-creation9 papersclear ✕
Granting Non-AI Experts Creative Control Over AI SystemsMIchelle S. Lam · 2024Many harmful behaviors and problematic deployments of AI stem from the fact that AI experts are not experts in the vast array of settings where AI is applied. Non-AI experts from these domains hold promising potential to contribute their expertise and directly design the AI systems that impact them, but they face substantial technical and efort barriers. Could we redesign AI development tools to match the language of non-technical end users? My re­ search develops novel systems allowing non-AI experts to defne AI behavior in terms of interpretable, self-defned concepts. Mono­ lithic, black-box models do not yield such control, so we introduce techniques for users to create many narrow, personalized models that they can better understand and steer. We demonstrate the success of this approach across the AI lifecycle: from designing AI objectives to evaluating AI behavior to authoring end-to-end AI systems. When non-AI experts design AI from start to fnish, they notice gaps and build solutions that AI experts could not—such as creating new feed ranking models to mitigate partisan animosity, surfacing underreported issues with content moderation models, and activating unique pockets of LLM behavior to amplify their personal writing style. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for proft or commercial advantage and that copies bear this notice and the full citation on the frst page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s). UIST Adjunct ’24, October 13–16, 2024, Pittsburgh, PA, USA © 2024 Copyright held by the owner/author(s). ACM ISBN 979-8-4007-0718-6/24/10 [https://doi.org/10.1145/3672539.3686714](https://doi.org/10.1145/3672539.3686714)
Farsighted-Fostering Responsable AI awarness during AI application prototypingWang · 2024Prompt-based interfaces for Large Language Models (LLMs) have made prototyping and building AI-powered applications easier than ever before. However, identifying potential harms that may arise from AI applications remains a challenge, particularly during ∗The work was done when the authors were at Google Research. This work is licensed under a Creative Commons Attribution 4.0 International License. CHI ’24, May 11–16, 2024, Honolulu, HI, USA © 2024 Copyright held by the owner/author(s). ACM ISBN 979-8-4007-0330-0/24/05. [https://doi.org/10.1145/3613904.3642335](https://doi.org/10.1145/3613904.3642335) prompt-based prototyping. To address this, we present Farsight, a novel in situ interactive tool that helps people identify potential harms from the AI applications they are prototyping. Based on a user’s prompt, Farsight highlights news articles about relevant AI incidents and allows users to explore and edit LLM-generated use cases, stakeholders, and harms. We report design insights from a co- design study with 10 AI prototypers and findings from a user study with 42 AI prototypers. After using Farsight, AI prototypers in our user study are better able to independently identify potential harms associated with a prompt and find our tool more useful and usable than existing resources. Their qualitative feedback also highlights that Farsight encourages them to focus on end-users and think beyond immediate harms. We discuss these findings and reflect on 1 arXiv:2402.15350v2 [cs.HC] 2 Jul 2024 CHI ’24, May 11–16, 2024, Honolulu, HI, USA Zijie J. Wang, et al. their implications for designing AI prototyping experiences that meaningfully engage with AI harms. Farsight is publicly accessible at: [https://pair-code.github.io/farsight](https://pair-code.github.io/farsight). CCS CONCEPTS • Human-centered computing →Interactive systems and tools; • Computing methodologies →Machine learning.
Tracing and Visualizing Human-ML/AI Collaborative Processes through Artifacts of Data WorkJen Rogers · 2023Automated Machine Learning (AutoML) technology can lower bar- riers in data work yet still requires human intervention to be func- tional. However, the complex and collaborative process resulting from humans and machines trading off work makes it difficult to trace what was done, by whom (or what), and when. In this research, we construct a taxonomy of data work artifacts that captures Au- toML and human processes. We present a rigorous methodology for its creation and discuss its transferability to the visual design process. We operationalize the taxonomy through the development of AutoML Trace a visual interactive sketch showing both the con- text and temporality of human-ML/AI collaboration in data work. Finally, we demonstrate the utility of our approach via a usage sce- nario with an enterprise software development team. Collectively, our research process and findings explore challenges and fruitful avenues for developing data visualization tools that interrogate the sociotechnical relationships in automated data work. Availability of Supplemental Materials: https://osf.io/3nmyj/ ?view_only=19962103d58b45d289b5c83421f48b36 This work is licensed under a Creative Commons Attribution International 4.0 License. CHI ’23, April 23–28, 2023, Hamburg, Germany © 2023 Copyright held by the owner/author(s). ACM ISBN 978-1-4503-9421-5/23/04. https://doi.org/10.1145/3544548.3580819 CCS CONCEPTS • Human-centered computing →Visualization theory, concepts and paradigms; • Computing methodologies →Artificial intelli- gence.
Identifying the Intersections: User Experience + Research Scientist Collaboration in a Generative Machine Learning InterfaceClaire Kayacik, Sherol Chen et al. · 2019Creative generative machine learning interfaces are stronger when multiple actors bearing different points of view actively contribute to them. User experience (UX) research and design involvement in the creation of machine learning (ML) models help ML research scientists to more effectively identify human needs that ML models will fulfill. The People and AI Research (PAIR) group within Google developed a novel program method in which UXers are embedded into an ML research group for three months to provide a human-centered perspective on the creation of ML models. The first full-time cohort of UXers were embedded in a team of ML research scientists focused on deep generative models to assist in music composition. Here, we discuss the structure and goals of the program, challenges we faced during execution, and insights gained as a result of the process. We offer practical suggestions Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s). CHI’19 Extended Abstracts, May 4–9, 2019, Glasgow, Scotland UK © 2019 Copyright held by the owner/author(s). ACM ISBN 978-1-4503-5971-9/19/05. https://doi.org/10.1145/3290607.3299059 CHI 2019 Case Study CHI 2019, May 4–9, 2019, Glasgow, Scotland, UK CS09, Page 1 for how to foster communication between UX and ML research teams and recommended UX design processes for building creative generative machine learning interfaces. CCS CONCEPTS • Human-centered computing; • Human computer interaction; • Interaction paradigms; • Collaborative interaction;
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