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Filtered by themeMeasuring emotion20 papersclear ✕
Review of eye tracking metrics involved in emotional and cognitive processesVasileios Skaramagkas, Giorgos Giannakakis et al.Eye behaviour provides valuable information reveal- ing one’s higher cognitive functions and state of affect. Although eye tracking is gaining ground in the research community, it is not yet a popular approach for the detection of emotional and cognitive states. In this paper, we present a review of eye and pupil tracking related metrics (such as gaze, fixations, saccades, blinks, pupil size variation, etc.) utilized towards the detection of emotional and cognitive processes, focusing on visual attention, emotional arousal and cognitive workload. Besides, we investigate their involvement as well as the computational recognition meth- ods employed for the reliable emotional and cognitive assessment. The eye-tracking publicly available datasets employed in relevant research efforts were concentrated and described their specifi- cations and details. The multimodal approaches which combine eye-tracking features with other modalities (e.g. biosignals), along with artificial intelligence and machine learning techniques were also surveyed in terms of their recognition/classification accuracy. The limitations, current open research problems and prospective future research directions were discussed for the usage of eye- tracking as the primary sensor modality. This study aims to comprehensively present the most robust and significant eye/pupil metrics based on available literature towards the development of a robust emotional or cognitive computational model. Index Terms—eye tracking, gaze, pupil, fixations, saccades, smooth pursuit, blinks, stress, visual attention, emotional arousal, cognitive workload, emotional arousal datasets, cognitive work- load datasets Vasileios Skaramagkas, Giorgos Giannakakis, Emmanouil Ktistakis, Dim- itris Manousos, Ioannis Karatzanis are with the Institute of Computer Science, Foundation for Research and Technology Hellas (FORTH), GR-700 13 Heraklion, Crete, Greece (Email: vskaramag@ics.forth.gr, ggian@ics.forth.gr, mandim@ics.forth.gr, karatzan@ics.forth.gr) Giorgos Giannakakis is with the Institute of AgriFood and Life Sciences, University Research Centre, Hellenic Mediterranean University, Heraklion, Greece. Emmanouil Ktistakis is with the Institute of Computer Science, Foundation for Research and Technology Hellas (FORTH) and the Laboratory of Optics and Vision, School of Medicine, University of Crete, Heraklion, Greece (Email: mankti@ics.forth.gr) Nikolaos S. Tachos and Evanthia E. Tripoliti, are with the Department of Biomedical Rese
Making Sense of Emotion-Sensing: Workshop on Quantifying Human EmotionsBenjamin Tag · 2021The global pandemic and the uncertainty if and when life will return to normality have motivated a series of studies on human mental health. This research has elicited evidence for increasing numbers of anxiety, depression, and overall impaired mental well-being. But, the global COVID-19 pandemic has also created new opportunities for research into quantifying human emotions: remotely, contact- less, in everyday life. The ubiquitous computing community has long been at the forefront of developing, testing, and building user- facing systems that aim at quantifying human emotion. However, rather than aiming at more accurate sensing algorithms, it is time to critically evaluate whether it is actually possible and in what ways it could be beneficial for technologies to be able to detect user emotions. In this workshop, we bring together experts from the fields of Ubiquitous Computing, Human-Computer Interaction, and Psychology to - long-overdue - merge their expertise and ask the fundamental questions: how do we make sense of emotion-sensing, can and should we quantify human emotions? CCS CONCEPTS • Human-centered computing →Human computer interac- tion (HCI); Ubiquitous and mobile computing; • Applied com- puting →Psychology. Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org. UbiComp-ISWC ’21 Adjunct, September 21–26, 2021, Virtual, USA © 2021 Copyright held by the owner/author(s). Publication rights licensed to ACM. ACM ISBN 978-1-4503-8461-2/21/09...$15.00 https://doi.org/10.1145/3460418.3479272
Emotion in Human–Computer InteractionScott Brave · 2002Emotion is a fundamental component of being human. Joy, hate, anger, and pride, among the plethora of other emotions, motivate action and add meaning and richness to virtually all human experience. Traditionally, human–computer interaction (HCI) has been viewed as the "ultimate" exception; users must discard their emotional selves to work efficiently and rationality with computers, the quintessentially unemotional artifact. Emotion seemed at best marginally relevant to HCI and at worst oxymoronic. Recent research in psychology and technology suggests a different view of the relationship between humans, computers, and emotion. After a long period of dormancy and confusion, there has been an explosion of research on the psychology of emotion (Gross, 1999). Emotion is no longer seen as limited to the occasional outburst of fury when a computer crashes inexplicably, excitement when a video game character leaps past an obstacle, or frustration at an incomprehensible error message. It is now understood that a wide range of emotions plays a critical role in every computer-related, goal-directed activity, from developing a three-dimensional (3D) CAD model and running calculations on a spreadsheet, to searching the Web and sending an e-mail, to making an online purchase and playing solitaire. Indeed, many psychologists now argue that it is impossible for a person to have a thought or perform an action without engaging, at least unconsciously, his or her emotional systems (Picard, 1997b).
Mapping the Passions: Toward a High-Dimensional Taxonomy of Emotional Experience and Expression1985What would a comprehensive atlas of human emotions include? For 50 years, scientists have sought to map emotion- related experience, expression, physiology, and recognition in terms of the “basic six”—anger, disgust, fear, happiness, sadness, and surprise. Claims about the relationships between these six emotions and prototypical facial configurations have provided the basis for a long-standing debate over the diagnostic value of expression (for review and latest installment in this debate, see Barrett et al., p. 1). Building on recent empirical findings and methodologies, we offer an alternative conceptual and methodological approach that reveals a richer taxonomy of emotion. Dozens of distinct varieties of emotion are reliably distinguished by language, evoked in distinct circumstances, and perceived in distinct expressions of the face, body, and voice. Traditional models—both the basic six and affective-circumplex model (valence and arousal)—capture a fraction of the systematic variability in emotional response. In contrast, emotion- related responses (e.g., the smile of embarrassment, triumphant postures, sympathetic vocalizations, blends of distinct expressions) can be explained by richer models of emotion. Given these developments, we discuss why tests of a basic-six model of emotion are not tests of the diagnostic value of facial expression more generally. Determining the full extent of what facial expressions can tell us, marginally and in conjunction with other behavioral and contextual cues, will require mapping the high-dimensional, continuous space of facial, bodily, and vocal signals onto richly multifaceted experiences using large-scale statistical modeling and machine-learning methods.
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