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Article UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent SystemsAgent Systems. Sensors · 2023The performance of game AI can significantly impact the purchase decisions of users. User experience (UX) technology can evaluate user satisfaction with game AI by analyzing user interaction input through a user interface (UI). Although traditional UX-based game agent systems use a UX evaluation to identify the common interaction trends of multiple users, there is a limit to evaluating UX data, i.e., creating a UX evaluation and identifying the interaction trend for each individual user. The loss of UX data features for each user should be minimized and reflected to provide a personalized game agent system for each user. This paper proposes a UX framework for game agent systems in which a UX data reduction method is applied to improve the interaction for each user. The proposed UX framework maintains non-trend data features in the UX dataset where overfitting occurs to provide a personalized game agent system for each user, achieved by minimizing the loss of UX data features for each user. The proposed UX framework is applied to a game called “Freestyle” to verify its performance. By using the proposed UX framework, the imbalanced UX dataset of the Freestyle game minimizes overfitting and becomes a UX dataset that reflects the interaction trend of each user. The UX dataset generated from the proposed UX framework is used to provide customized game agents of each user to enhanced interaction. Furthermore, the proposed UX framework is expected to contribute to the research on UX-based personalized services.
Context- and Data-driven Satisfaction Analysis of User Interface Adaptations Based on Instant User FeedbackUsability testing · 2019Modern User Interfaces (UIs) are increasingly expected to be plastic, in the sense that they retain a constant level of usability, even when subjected to context (platform, user, and environment) changes at runtime. Adaptive UIs have been promoted as a solution for context variability due to their ability to automatically adapt to the context-of-use at runtime. However, evaluating end-user satisfaction of adaptive UIs is a challenging task, because the UI and the context-of-use are both constantly changing. Thus, an acceptance analysis of UI adaptation features should consider the context-of-use when adaptations are triggered. Classical usability evaluation methods like usability tests mostly focus on a posteriori analysis techniques and do not fully exploit the potential of collecting implicit and explicit user feedback at runtime. To address this challenge, we present an on-the-fly usability testing solution that combines continuous context monitoring together with collection of instant user feedback to assess end-user satisfaction of UI adaptation features. The solution was applied to a mobile Android mail application, which served as basis for a usability study with 23 participants. A data-driven end-user satisfaction analysis based on the collected context information and user feedback was conducted. The main results show that most of the triggered UI adaptation features were positively rated.
Model-based adaptive user interface based on context and user experience evaluationJamil Hussain, Anees Ul Hassan, Hafiz Syed Muhammad Bilal, Rahman Ali, Muhammad Afzal, Shujaat Hussain, Jaehun Bang,Oresti Banos, Sungyoung Lee · 2016Personalized services have greater impact on user experience to effect the level of user satisfaction. Many approaches provide personalized services in the form of an adaptive user interface. The focus of these approaches is lim- ited to specific domains rather than a generalized approach applicable to every domain. In this paper, we proposed a domain and device-independent model-based adaptive user interfacing methodology. Unlike state-of-the-art approaches, the proposed methodology is dependent on the evaluation of user context and user experience (UX). The proposed methodologyisimplementedasanadaptiveUI/UXauthoring (A-UI/UX-A) tool; a system capable of adapting user inter- face based on the utilization of contextual factors, such as user disabilities, environmental factors (e.g. light level, noise level, and location) and device use, at runtime using the adap- tation rules devised for rendering the adapted interface. To validate effectiveness of the proposed A-UI/UX-A tool and methodology, user-centric and statistical evaluation methods are used. The results show that the proposed methodology B Sungyoung Lee [sylee@oslab.khu.ac.kr](mailto:sylee@oslab.khu.ac.kr) Jamil Hussain [jamil@oslab.khu.ac.kr](mailto:jamil@oslab.khu.ac.kr) 1 Department of Computer Science & Engineering, Kyung Hee University (Global Campus), 1732 Deokyoungdae-ro, Giheung-gu, Yongin-si, Gyeonggi-do 446-701, Republic of Korea 2 Quaid-e-Azam College of Commerce, University of Peshawar, Peshawar, Pakistan 3 College of Electronics and Information Engineering, Sejong University, Seoul, South Korea 4 Telemedicine Group, Faculty of Electrical Engineering, Mathematics and Computer Science, University of Twente, Postbox 217, 7500 AE Enschede, The Netherlands outperforms the existing approaches in adapting user inter- faces by utilizing the users context and experience.
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