Measuring user experience
Capturing subjective, multi-faceted experience in valid, comparable ways.
23 papers carry this themeView in grid →
In these papers
- 01Article UX Framework Including Imbalanced UX Dataset Reduction Method for Analyzing Interaction Trends of Agent SystemsAgent Systems. Sensors · 2023A UX framework with an imbalanced-dataset reduction method.
- 02Assessing Human-AI Interaction Early through FactorialMIHAELA VORVOREANU, DEREK DEBELLIS et al. · 2023Assesses HAII solutions and validates design decisions early.
- 03Collaboration with Conversational AI Assistants for UX EvaluationEmily Kuang · 2023Explores AI assistance for conducting UX evaluation.
- 04Bibliometric and Visualized Analysis of User Experience Design Research: From 1999 to 2019Rui Li · 2022Bibliometric analysis of UX design research, 1999–2019.
- 05Design Research on Maker Office Space Based on User ExperienceJiaqi Chi, Jinqi Xu · 2022Analyzes user demand and experience to guide design.
- 06Library and Information Science ResearchMaja Kuhar, Tanja Merˇcun · 2022Combines many methods to assess sparse digital-library UX.
- 07Evaluating Grasping Visualizations and Control Modes in a VR GameYuting Ye · 2021Tests whether lab effects hold in a real game.
- 08Full-immersion virtual reality for experiential education: An exploratory user experience analysisChristian Schott, Stephen Marshall · 2021Applies a three-facet UX analytical frame.
- 09Measurement of Trust in Automation: A Narrative Review and Reference Guide2021How to validly capture the complex trust construct.
- 10Article Do Products Respond to User Desires? A Case Study. Errors and Successes in the Design Process, under the Umbrella of Emotional Design2020Studies errors and successes in the design process via a case study.
- 11Measuring and Improving User Experience Through Artificial Intelligence-Aided Design[Unknown · 2020A methodology for measuring UX via AI-aided design.
- 12The Trend of Published Literature on User Experience (UX) Evaluation: A Bibliometric Analysis2020Bibliometric analysis of UX-evaluation literature.
- 13Measuring the impact of online personalization - Past, present and futureMarkus Zanker⁎, Laurens Rookb et al. · 2019How to measure personalization's impact, past to future.
- 14SENSORY URBANISM AND PLACEMAKING2019Seeks valid evaluation of the immersive approach.
- 15Emotional Design on User Experience-based Development System2018Compares two measurement methods for UX.
- 16User Experience for Model-Driven Engineering:Future Directions · 2017Notes a scarcity of UX/usability studies in MDE.
- 17Evaluating user experience and wayfinding behaviour in complex, architectural environments – towards a user-centred approach of building usabilitySaskia Kulig · 2016Empirically evaluates UX alongside wayfinding behaviour.
- 18Model-based adaptive user interface based on context and user experience evaluationJamil Hussain, Anees Ul Hassan, Hafiz Syed Muhammad Bilal, Rahman Ali, Muhammad Afzal, Shujaat Hussain, Jaehun Bang,Oresti Banos, Sungyoung Lee · 2016Drives adaptation from context and UX evaluation.
- 19INSPIRING ENGAGEMENT THROUGH THE USER EXPERIENCE:Lisa Joy Gumerman · 2014Gauges the experience through observation sessions and testing.
- 20User experience evaluation methods: Current state and development needsArnold P.O.S. Vermeeren, Effie Lai-Chong Law, Virpi Roto, Marianna Obrist, Jettie Hoonhout, Kaisa Väänänen-Vainio-Mattila · 2010Surveys the current state of UX evaluation methods.
- 21Research Through Design as a Method for InteractionJohn Zimmerman, Jodi Forlizzi et al. · 2007A model for producing and evaluating design knowledge in HCI.
- 22The focus of UX research is to design and develop systems that must support usability and user’s affective needs and goals[10-11]. UX research has gained more interest due to limitations of the conventional usability models [4]. UX studies do not only focus on task related aspects but also on affective qualities, sensation, meaning and value of interactive systems, products and services [12-14]. In order to better understand the concept of UX, many frameworks and models are proposed e.g. [11, 14, 15] that include various integrated UX constructs and measures. These frameworks are presented from different perspectives that include interaction-centered, user-centered and system-centered [16, 17]. It is also focused to understand and document different types of experience created while interacting with systems. Experience is described as a constant stream of “self-talk” that occurs while interaction is carried out with products e.g. using instant messaging systems. An experience is described as something that can be articulated e.g. watching a movie and sitting on free fall ride. Co-experience is described as the motions and meanings created together while interacting with products e.g. playing mobile messaging games with friends. UX can be created either positive or negative depending on systems qualities perceived by users [18-20]. It introduces a valid point of interest to research that how positive UX of interactive systems can be created, measured and modeled [19]. Thus, UX is being studied extensively in HCI field to design systems to be more useful, pleasant and attractive [14, 18]. Despite the availability of different frameworks and models, there is still no consensus on the definition of UX [3, 10, 21]. It is argued that UX encompasses various integrated aspects and shares diverse views. The wider scope and incoherent views on UX make it more complex [4, 10]. It presents many challenges such as selecting and validating the core constructs, factors and relevant2006No consensus on defining or validating core UX constructs.
- 23User experience - A research agendaMarc Hassenzahl, Noam Tractinsky · 2006Sets an agenda for defining and studying UX rigorously.